Test server
5.42.223.38:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 21:50 UTC, in 2d 21h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 2d 21hFri 16 Oct, 21:50 UTC
- 16d 21hFri 30 Oct, 21:50 UTC
- 22d 18hThu 5 Nov, 19:00 UTCFW
- 30d 21hFri 13 Nov, 21:50 UTC
- 44d 21hFri 27 Nov, 21:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Test server?
Over the last seven days, Test server ranks #16,955 in player hours, which is in the top 71% of ranked servers.
Is Test server busy?
At this moment, Test server is offline, with the last sighting 16 days 1 hours ago.
Server Tags
Test server tags: what do they indicate?
For Test server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp128 (Max players): Slot count is 128; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Test server?
The BestRustServers.xyz lists that include Test server are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server Information
Test server Rust version: which one?
Rust network protocol 2633 and build 164530 on Windows is what Test server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Test server?
Offline now for Test server, last seen 16 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Test server location: where is it?
No region is given by Test server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 5.42.223.38:28015 is its address.
Settings & Map
What is the map on Test server?
A procedural map of size 3,250 and seed 1049736 is what Test server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Test server have?
The name Test server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Information
Test server wipe schedule: what does it show?
As Test server's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Friday 16 October at 21:50 UTC. The world in play was made 25 days 2 hours. The tags list a wipe every two weeks.
What happens on wipe day on Test server?
The average busiest point of its recent wipes was 1 players. 16 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join Test server?
To connect, type client.connect 5.42.223.38:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp128- Max players Slot count is 128.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.