TEST
5.44.169.105:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
TEST ranking: what position does it hold?
In the top – of all ranked servers, TEST is #15,383 on player hours for the last seven days.
Is TEST busy?
At this moment, TEST is offline, with the last sighting 25 days 18 hours ago.
Server Tags
How should the tags on TEST be interpreted?
For TEST, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slot count is 5; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Game build number: 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
TEST in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include TEST: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
TEST Rust version: which one?
The combination is Rust network protocol 2633 and build 164530 on Windows for TEST. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of TEST?
Offline now for TEST, last seen 25 days 18 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 18 September 2026, BestRustServers.xyz saw it for the first time.
Where can TEST be found?
There is no region published by TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 5.44.169.105:28015 is its address.
Settings & Map
What is the map on TEST?
Generated by the game, the map on TEST is procedural.
TEST rules and settings: what are they?
A gather rate is not given in the name TEST. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is on.
Wipe Information
On what schedule does TEST wipe?
The record holds too few wipes for TEST to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 26 days 6 hours.
Join Server
TEST joining: how is it done?
To connect, type client.connect 5.44.169.105:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slot count is 5.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Game build number: 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.