IranRust [RTG] |[BedWars][GameModes][Scrims]
5.57.32.105:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:41 UTCFW 13d ago | 9 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
IranRust [RTG] |[BedWars][GameModes][Scrims] ranking: what position does it hold?
Over the last seven days, IranRust [RTG] |[BedWars][GameModes][Scrims] ranks #3,207 in player hours, which is in the top 14% of ranked servers.
How many players are on IranRust [RTG] |[BedWars][GameModes][Scrims]?
IranRust [RTG] |[BedWars][GameModes][Scrims]: 0 players now, with 100 slots available. The average player count over the last seven days is 1, with a peak of 15. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 6 players.
Server Tags
How should the tags on IranRust [RTG] |[BedWars][GameModes][Scrims] be interpreted?
For IranRust [RTG] |[BedWars][GameModes][Scrims], the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
IranRust [RTG] |[BedWars][GameModes][Scrims] in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include IranRust [RTG] |[BedWars][GameModes][Scrims]: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is IranRust [RTG] |[BedWars][GameModes][Scrims] on?
Rust network protocol 2634 and build 166494 on Windows is what IranRust [RTG] |[BedWars][GameModes][Scrims] uses. Your game has to match the protocol to connect; Steam takes care of updating it.
IranRust [RTG] |[BedWars][GameModes][Scrims] performance: is it smooth?
Its average server fps over the last 48 hours was 59, with a low of 48. The entity count reached 27,113, covering buildings, deployables and all other world objects. Memory use peaked at 7,756 MB. Players feel lag when fps is low and entity count climbs.
IranRust [RTG] |[BedWars][GameModes][Scrims] uptime and reliability: what are they?
The server is online: IranRust [RTG] |[BedWars][GameModes][Scrims]. About 13 days 1 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can IranRust [RTG] |[BedWars][GameModes][Scrims] be found?
No region is given by IranRust [RTG] |[BedWars][GameModes][Scrims]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 5.57.32.105:28015.
Rules and Settings
What is the map on IranRust [RTG] |[BedWars][GameModes][Scrims]?
On IranRust [RTG] |[BedWars][GameModes][Scrims], the map is procedural, size 6,000 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
IranRust [RTG] |[BedWars][GameModes][Scrims] rules and settings: what are they?
The name IranRust [RTG] |[BedWars][GameModes][Scrims] carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
IranRust [RTG] |[BedWars][GameModes][Scrims] wipe schedule: what does it show?
IranRust [RTG] |[BedWars][GameModes][Scrims] wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 13 days 2 hours. The tags declare wipes once a month.
What happens on wipe day on IranRust [RTG] |[BedWars][GameModes][Scrims]?
Across its recent wipes, the busiest point averaged 9 players. 18 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to IranRust [RTG] |[BedWars][GameModes][Scrims]?
Use the F1 console: client.connect 5.57.32.105:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://ir-rust.ir is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.