Local Test Server
5.76.77.152:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Local Test Server?
Rank #14,505 over the last seven days in player hours: Local Test Server, inside the top 65% of ranked servers.
How many players are on Local Test Server?
Local Test Server is not online at the moment; its last appearance was 2 days 15 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Tags & Lists
Local Test Server tags: what do they indicate?
Read by the game's server browser, the tags Local Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local Test Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Local Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166586 on Windows for Local Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
Local Test Server uptime and reliability: what are they?
Offline now for Local Test Server, last seen 2 days 15 hours ago. 0 of 24 hours online over the last 1 full day, giving an uptime of 0%. The first time BestRustServers.xyz saw it was on 11 October 2026.
Where can Local Test Server be found?
There is no region published by Local Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.76.77.152:28015.
Rules and Settings
Which map is used on Local Test Server?
A procedural map is what Local Test Server runs, generated by the game.
Local Test Server rules and settings: what are they?
A gather rate is not given in the name Local Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
Local Test Server wipe schedule: what does it show?
The record holds too few wipes for Local Test Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 7 days 8 hours.
How to Join
How can I connect to Local Test Server?
Use the F1 console: client.connect 5.76.77.152:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp15- Max players The server has 15 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.