DutchRust PVE Zombies | Raidable Bases
5.9.101.147:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- wipe-day peak
- 33 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTCFW 12d ago | 33 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does DutchRust PVE Zombies | Raidable Bases sit in the rankings?
In the top 5% of all ranked servers, DutchRust PVE Zombies | Raidable Bases is #1,050 on player hours for the last seven days.
Is DutchRust PVE Zombies | Raidable Bases busy?
DutchRust PVE Zombies | Raidable Bases: 12 players now, with 75 slots available. Averaged across the last seven days: 10 players, peaking at 33. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 26 players.
Tags & Lists
DutchRust PVE Zombies | Raidable Bases tags: what do they indicate?
The game's server browser reads these tags from DutchRust PVE Zombies | Raidable Bases: gmvanilla (Game mode): Vanilla survival gameplay; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates DutchRust PVE Zombies | Raidable Bases?
No other server we track uses the dutchrust.eu hostname that DutchRust PVE Zombies | Raidable Bases publishes.
Which lists and filters on BestRustServers.xyz contain DutchRust PVE Zombies | Raidable Bases?
The BestRustServers.xyz lists that include DutchRust PVE Zombies | Raidable Bases are: Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Server Overview
DutchRust PVE Zombies | Raidable Bases Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what DutchRust PVE Zombies | Raidable Bases uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on DutchRust PVE Zombies | Raidable Bases?
For the past 48 hours, server fps averaged 58, never dropping below 48. Buildings, deployables and the rest of the world accounted for up to 211,810 entities. At its highest, memory usage was 7,114 MB. Players feel lag when fps is low and entity count climbs.
How reliable is DutchRust PVE Zombies | Raidable Bases and is it online?
The server is online: DutchRust PVE Zombies | Raidable Bases. The uptime it reports shows a restart roughly 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of DutchRust PVE Zombies | Raidable Bases?
No region is published by DutchRust PVE Zombies | Raidable Bases. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 5.9.101.147:28015.
Rules & Map
DutchRust PVE Zombies | Raidable Bases map: which one is it?
A procedural map of size 4,500 and seed 1735419200 is what DutchRust PVE Zombies | Raidable Bases runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for DutchRust PVE Zombies | Raidable Bases?
A gather rate is not given in the name DutchRust PVE Zombies | Raidable Bases. The default cap of 8 players per group is in force. It runs roleplay, roleplay rules, towns and jobs. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Information
On what schedule does DutchRust PVE Zombies | Raidable Bases wipe?
The force wipe is the one monthly wipe on DutchRust PVE Zombies | Raidable Bases. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 22 hours. The tags declare wipes once a month.
What happens on wipe day on DutchRust PVE Zombies | Raidable Bases?
The average busiest point of its recent wipes was 33 players. 26 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join DutchRust PVE Zombies | Raidable Bases?
To connect, type client.connect 5.9.101.147:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://dutchrustserver.nl is its website.
Server tags
Published as mp75,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs167781,ts8,^o^z,modded
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp75- Max players The server has 75 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^r- Roleplay Listed as a roleplay server.
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.