Straight of Hormuz - Solo-Duo-Trio - 2x - PVP
50.115.8.230:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 7
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 08:21 UTC 6d ago | 0 | – | running | 0 |
| Sat 19 Sep, 20:19 UTC 25d ago | 2 | halved by day 7 | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP sit in the rankings?
Rank #15,899 over the last seven days in player hours: Straight of Hormuz - Solo-Duo-Trio - 2x - PVP, inside the top 72% of ranked servers.
How many players are on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
At this moment, Straight of Hormuz - Solo-Duo-Trio - 2x - PVP is offline, with the last sighting 32 hours ago. The seven-day average player count stands at 0.
Tags and Filters
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP tags: what do they indicate?
Read by the game's server browser, the tags Straight of Hormuz - Solo-Duo-Trio - 2x - PVP publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Straight of Hormuz - Solo-Duo-Trio - 2x - PVP: Rust servers with 2x gather rate, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server Overview
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP Rust version: which one?
On Linux, Straight of Hormuz - Solo-Duo-Trio - 2x - PVP runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP performance: is it smooth?
Over 48 hours, it averaged 128 server fps; the lowest was 5. Buildings, deployables and the rest of the world accounted for up to 120,481 entities. Memory use peaked at 3,887 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
Last seen 32 hours ago, Straight of Hormuz - Solo-Duo-Trio - 2x - PVP is currently offline. About 2 minutes ago is when it last restarted, based on its uptime. It was up 73% of the time over the last 7 full days, 123 of 168 hours. On 19 September 2026, BestRustServers.xyz saw it for the first time.
Where can Straight of Hormuz - Solo-Duo-Trio - 2x - PVP be found?
No region is given by Straight of Hormuz - Solo-Duo-Trio - 2x - PVP. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.115.8.230:28015.
Settings & Map
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP map: which one is it?
On Straight of Hormuz - Solo-Duo-Trio - 2x - PVP, the map is procedural, size 4,500 with seed 1403708994, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP rules and settings: what are they?
2x gather: that is the rate Straight of Hormuz - Solo-Duo-Trio - 2x - PVP states in its name. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Information
When does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP wipe?
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 6 days 13 hours.
What happens on wipe day on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 7.
Connect
How can I connect to Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
Use the F1 console: client.connect 50.115.8.230:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players The server has 40 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.