My Local LAN Server
50.117.134.140:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does My Local LAN Server sit in the rankings?
Over the last seven days, My Local LAN Server ranks #16,003 in player hours, which is in the top 71% of ranked servers.
What is the player count on My Local LAN Server?
The server My Local LAN Server is currently offline; it was last seen 10 days 19 hours ago.
Server Tags
How should the tags on My Local LAN Server be interpreted?
The game's server browser reads these tags from My Local LAN Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does My Local LAN Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include My Local LAN Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
My Local LAN Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for My Local LAN Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is My Local LAN Server and is it online?
Offline now for My Local LAN Server, last seen 10 days 19 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
My Local LAN Server location: where is it?
There is no region published by My Local LAN Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 50.117.134.140:28015 is its address.
Settings & Map
My Local LAN Server map: which one is it?
Procedural map: that is what My Local LAN Server runs, and it is generated by the game.
My Local LAN Server rules and settings: what are they?
The name My Local LAN Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Cycle
On what schedule does My Local LAN Server wipe?
My Local LAN Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 20 hours.
How to Join
What is the process to join My Local LAN Server?
Enter client.connect 50.117.134.140:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.