WindowsGSM - Server #1
50.125.253.192:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does WindowsGSM - Server #1 sit in the rankings?
Over the last seven days, WindowsGSM - Server #1 ranks #14,554 in player hours, which is in the top 61% of ranked servers.
Is WindowsGSM - Server #1 busy?
WindowsGSM - Server #1 is not online at the moment; its last appearance was 16 days 11 hours ago.
Tags and Filters
How should the tags on WindowsGSM - Server #1 be interpreted?
Read by the game's server browser, the tags WindowsGSM - Server #1 publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
WindowsGSM - Server #1 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include WindowsGSM - Server #1: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is WindowsGSM - Server #1 on?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of WindowsGSM - Server #1?
Last seen 16 days 11 hours ago, WindowsGSM - Server #1 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 27 September 2026.
Where can WindowsGSM - Server #1 be found?
No region is published by WindowsGSM - Server #1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 50.125.253.192:28015 is its address.
Settings & Map
What is the map on WindowsGSM - Server #1?
Procedural map: that is what WindowsGSM - Server #1 runs, and it is generated by the game.
WindowsGSM - Server #1 rules and settings: what are they?
No gather rate appears in the name of WindowsGSM - Server #1. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Information
On what schedule does WindowsGSM - Server #1 wipe?
The record holds too few wipes for WindowsGSM - Server #1 to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 16 days 19 hours.
Join Server
What is the process to join WindowsGSM - Server #1?
Use the F1 console: client.connect 50.125.253.192:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.