RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13
50.127.26.237:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 04:37 UTC, in 13d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 13d 18hWed 28 Oct, 04:37 UTC
- 22d 8hThu 5 Nov, 19:00 UTCFW
- 27d 18hWed 11 Nov, 04:37 UTC
- 41d 18hWed 25 Nov, 04:37 UTC
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:37 UTC 5h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
Rank #14,915 over the last seven days in player hours: RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13, inside the top 67% of ranked servers.
Is RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 busy?
0 of 200 slots are filled on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 0 players.
Server Tags
How should the tags on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 be interpreted?
Read by the game's server browser, the tags RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 publishes are: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 are: Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Server Details
What Rust version is RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 on?
On Windows, RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 smooth?
For the past 48 hours, server fps averaged 202, never dropping below 96. The entity count reached 112,787, covering buildings, deployables and all other world objects. Memory use peaked at 3,304 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
The server is online: RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13. The uptime it reports shows a restart roughly 2 minutes ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 3 October 2026.
What is the location of RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
No region is given by RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 50.127.26.237:28015 is its address.
Rules & Map
RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 map: which one is it?
On RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13, the map is procedural, size 4,500 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 rules and settings: what are they?
No gather rate appears in the name of RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Schedule
RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13 wipe schedule: what does it show?
Its tag supplies the prediction for RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13, because too few wipes are on record to confirm the schedule. Due next is a wipe on Wednesday 28 October at 04:37 UTC. The current world has been running since 5 hours. A two-week wipe schedule is given in its tags.
How to Join
How can I connect to RustyDays | Premium | No BP Wipes | Bi-Weekly | Wiped 10/13?
Enter client.connect 50.127.26.237:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp200- Max players Slots: 200.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.