My Private Test Server
51.187.104.122:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does My Private Test Server sit in the rankings?
In the top 64% of all ranked servers, My Private Test Server is #14,093 on player hours for the last seven days.
How many players are on My Private Test Server?
My Private Test Server is not online at the moment; its last appearance was 20 days 3 hours ago.
Tags & Lists
What is the meaning of the tags on My Private Test Server?
For My Private Test Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165590 (Build): Game build number: 165590; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does My Private Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include My Private Test Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
My Private Test Server Rust version: which one?
The combination is Rust network protocol 2633 and build 165590 on Windows for My Private Test Server. Joining requires the same protocol; Steam updates your game for you.
How reliable is My Private Test Server and is it online?
Offline now for My Private Test Server, last seen 20 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 24 September 2026.
What is the location of My Private Test Server?
No region is published by My Private Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.187.104.122:28015.
Settings & Map
Which map is used on My Private Test Server?
Procedural map: that is what My Private Test Server runs, and it is generated by the game.
What are the settings and rules for My Private Test Server?
No gather rate appears in the name of My Private Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. The server has VAC on.
Wipe Information
My Private Test Server wipe schedule: what does it show?
The record holds too few wipes for My Private Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 20 days 4 hours.
How to Join
What is the process to join My Private Test Server?
To connect, type client.connect 51.187.104.122:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slot count is 1.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165590- Build Game build number: 165590.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.