[US] MR Staging
51.222.203.216:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [US] MR Staging?
In the top 71% of all ranked servers, [US] MR Staging is #15,483 on player hours for the last seven days.
How many players are on [US] MR Staging?
The current player count for [US] MR Staging is 0, out of 40 slots. The average player count over the last seven days is 0.
Server Tags
[US] MR Staging tags: what do they indicate?
Read by the game's server browser, the tags [US] MR Staging publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168330 (Build): Build 168330; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [US] MR Staging appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US] MR Staging are: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
[US] MR Staging Rust version: which one?
On Linux, [US] MR Staging runs Rust network protocol 2635 and build 168330. Your game has to match the protocol to connect; Steam takes care of updating it.
[US] MR Staging performance: is it smooth?
For the past 48 hours, server fps averaged 171, never dropping below 100. Buildings, deployables and the rest of the world accounted for up to 130,000 entities. At its highest, memory usage was 4,733 MB. A climbing entity count and low fps are felt by players as lag.
[US] MR Staging uptime and reliability: what are they?
[US] MR Staging is currently online. About 22 hours ago is when it last restarted, based on its uptime. The first time BestRustServers.xyz saw it was on 18 October 2026.
[US] MR Staging location: where is it?
Without a region tag, [US] MR Staging's name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.222.203.216:28025.
Settings & Map
Which map is used on [US] MR Staging?
On [US] MR Staging, the map is procedural, size 5,250 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for [US] MR Staging?
The name [US] MR Staging carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Schedule
[US] MR Staging wipe schedule: what does it show?
The record holds too few wipes for [US] MR Staging to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 23 hours.
Join Server
[US] MR Staging joining: how is it done?
Enter client.connect 51.222.203.216:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://markiii-rust.co.uk/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2635- Protocol Your game must be on protocol 2635 to connect.
cs168330- Build Build 168330.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.