A Shockbyte x Discord Production Rust Server
51.38.155.209:22632 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:11 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of A Shockbyte x Discord Production Rust Server?
Rank #12,075 over the last seven days in player hours: A Shockbyte x Discord Production Rust Server, inside the top 55% of ranked servers.
What is the player count on A Shockbyte x Discord Production Rust Server?
0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server at the moment. Averaged across the last seven days: 0 players, peaking at 2. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 0.
Tags & Lists
A Shockbyte x Discord Production Rust Server tags: what do they indicate?
For A Shockbyte x Discord Production Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on A Shockbyte x Discord Production Rust Server?
For the past 48 hours, server fps averaged 182, never dropping below 143. Buildings, deployables and the rest of the world accounted for up to 156,847 entities. The maximum memory used was 3,407 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Shockbyte x Discord Production Rust Server and is it online?
The server is online: A Shockbyte x Discord Production Rust Server. About 17 hours ago is when it last restarted, based on its uptime. Uptime of 92% across 1 full day: 22 hours up out of 24. It was first seen by BestRustServers.xyz on 13 October 2026.
Where can A Shockbyte x Discord Production Rust Server be found?
No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.38.155.209:22632 is its address.
Rules & Map
A Shockbyte x Discord Production Rust Server map: which one is it?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 5,000, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC off.
Wipe Information
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 24 hours.
How to Join
A Shockbyte x Discord Production Rust Server joining: how is it done?
Enter client.connect 51.38.155.209:22632 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.