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72,913 players on 11,632 servers

Online #15,915

A Shockbyte x Discord Production Rust Server

51.38.155.239:26604 checked 11m ago

Players

Now0/125
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
574/600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average
374/400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
168/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average
325/375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
46/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average
315/400

Quick answers

from the figures on this page

Player Count

What is the rank of A Shockbyte x Discord Production Rust Server?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,915 on player hours for the last seven days.

Is A Shockbyte x Discord Production Rust Server busy?

A Shockbyte x Discord Production Rust Server: 0 players now, with 125 slots available. The average player count over the last seven days is 0.

Tags and Filters

A Shockbyte x Discord Production Rust Server tags: what do they indicate?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival as standard in Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on A Shockbyte x Discord Production Rust Server?

Over 48 hours, it averaged 250 server fps; the lowest was 221. The entity count reached 8,290, covering buildings, deployables and all other world objects. The maximum memory used was 2,780 MB. A climbing entity count and low fps are felt by players as lag.

A Shockbyte x Discord Production Rust Server uptime and reliability: what are they?

A Shockbyte x Discord Production Rust Server is currently online. About 8 days ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 6 October 2026.

A Shockbyte x Discord Production Rust Server location: where is it?

No region is published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.239:26604.

Rules & Map

What is the map on A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What are the settings and rules for A Shockbyte x Discord Production Rust Server?

A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.

Wipe Cycle

When does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 8 days 2 hours.

Connect

A Shockbyte x Discord Production Rust Server joining: how is it done?

Use the F1 console: client.connect 51.38.155.239:26604. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp125
Max players The server has 125 slots.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Game build number: 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.