A Rust Server
51.38.40.62:29015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 17:02 UTC 8d ago | 2 | – | running | 0 |
| Mon 21 Sep, 14:17 UTC 23d ago | 4 | halved by day 1 | 15.1 days | 1 |
| Sat 19 Sep, 16:22 UTC 25d ago | 4 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Rust Server ranking: what position does it hold?
Rank #15,885 over the last seven days in player hours: A Rust Server, inside the top 72% of ranked servers.
What is the player count on A Rust Server?
0 of 40 slots are filled on A Rust Server at the moment. Averaged across the last seven days: 0 players.
Server Tags
A Rust Server tags: what do they indicate?
For A Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts200 (Group limit): Team size is capped at 200; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is A Rust Server on?
The combination is Rust network protocol 2634 and build 166652 on Linux for A Rust Server. Joining requires the same protocol; Steam updates your game for you.
A Rust Server performance: is it smooth?
Over 48 hours, it averaged 240 server fps; the lowest was 237. Buildings, deployables and the rest of the world accounted for up to 149,826 entities. The maximum memory used was 4,687 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of A Rust Server?
A Rust Server is currently online. About 8 days 12 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of A Rust Server?
No region is published by A Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.38.40.62:29015.
Rules and Settings
Which map is used on A Rust Server?
Generated by the game, the map on A Rust Server is procedural, size 6,000, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
A Rust Server rules and settings: what are they?
The name A Rust Server carries no gather multiplier. No more than 200 players to a group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does A Rust Server wipe?
The wipe times of A Rust Server are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 8 days 14 hours.
On A Rust Server, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 5 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Join Server
What is the process to join A Rust Server?
To connect, type client.connect 51.38.40.62:29015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts200,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts200- Group limit Team size is capped at 200.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.