Paul's Test Server
51.6.180.196:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Paul's Test Server sit in the rankings?
Over the last seven days, Paul's Test Server ranks #16,880 in player hours, which is in the top 71% of ranked servers.
How many players are on Paul's Test Server?
Paul's Test Server is not online at the moment; its last appearance was 14 days 19 hours ago.
Tags & Lists
What is the meaning of the tags on Paul's Test Server?
Read by the game's server browser, the tags Paul's Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Paul's Test Server?
The BestRustServers.xyz lists that include Paul's Test Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Paul's Test Server Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for Paul's Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
Paul's Test Server uptime and reliability: what are they?
Offline now for Paul's Test Server, last seen 14 days 19 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 27 September 2026.
Where can Paul's Test Server be found?
There is no region published by Paul's Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.6.180.196:28015.
Rules and Settings
Which map is used on Paul's Test Server?
A procedural map is what Paul's Test Server runs, generated by the game.
What are the settings and rules for Paul's Test Server?
A gather rate is not given in the name Paul's Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
Paul's Test Server wipe schedule: what does it show?
Too few wipes are on record for Paul's Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 16 days 22 hours.
Connect
How can I connect to Paul's Test Server?
Enter client.connect 51.6.180.196:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.