Test Server
51.77.59.48:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 20.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:20 UTC 6d ago | 1 | – | running | 0 |
| Thu 17 Sep, 01:36 UTC 27d ago | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Test Server?
Rank #6,351 over the last seven days in player hours: Test Server, inside the top 28% of ranked servers.
Is Test Server busy?
0 of 500 slots are filled on Test Server at the moment. The seven-day average player count stands at 0, and the highest point was 3. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 2.
Tags and Filters
How should the tags on Test Server be interpreted?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Test Server?
These BestRustServers.xyz lists include Test Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Test Server Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what Test Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Test Server and is it online?
At the moment, Test Server is up. It was up 93% of the time over the last 7 full days, 156 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Test Server?
No region is given by Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.77.59.48:28015 is its address.
Rules & Map
What is the map on Test Server?
A procedural map is what Test Server runs, generated by the game.
Test Server rules and settings: what are they?
A gather rate is not given in the name Test Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC off.
Wipe Schedule
On what schedule does Test Server wipe?
Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 6 days 22 hours.
What happens on wipe day on Test Server?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 3.
Connect
What is the process to join Test Server?
Enter client.connect 51.77.59.48:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp500- Max players The server has 500 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Running build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.