[SEA] Malaysian Rust Community
EA 51.79.181.190:10000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:25 UTC, in 1d 0h. Its weekly schedule tag · low confidence
- usual gap
- 6.3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 67% else halves by day 2
Coming wipes
- 1d 0hFri 16 Oct, 13:25 UTC
- 8d 0hFri 23 Oct, 13:25 UTC
- 15d 0hFri 30 Oct, 13:25 UTC
- 21d 6hThu 5 Nov, 19:00 UTCFW
- 22d 0hFri 6 Nov, 13:25 UTC
- 29d 0hFri 13 Nov, 13:25 UTC
- 36d 0hFri 20 Nov, 13:25 UTC
- 43d 0hFri 27 Nov, 13:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:25 UTC 5d ago | 6 | – | running | 0 |
| Thu 1 Oct, 23:22 UTCFW 13d ago | 3 | halved by day 2 | 7.6 days | 1 |
| Sat 26 Sep, 12:57 UTC 18d ago | 4 | held half | 5.4 days | 0 |
| Sun 20 Sep, 04:45 UTC 25d ago | 4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [SEA] Malaysian Rust Community?
Player hours over the last seven days place [SEA] Malaysian Rust Community at #276 in Asia, and at #2,909 in the top 13% of ranked servers.
What is the player count on [SEA] Malaysian Rust Community?
The current player count for [SEA] Malaysian Rust Community is 1, out of 50 slots. The average player count over the last seven days is 1, with a peak of 6. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 2.
Server Tags
[SEA] Malaysian Rust Community tags: what do they indicate?
The game's server browser reads these tags from [SEA] Malaysian Rust Community: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Server browser category: East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain [SEA] Malaysian Rust Community?
The BestRustServers.xyz lists that include [SEA] Malaysian Rust Community are: Rust community servers, ranked. On the server list, the filters that bring it up are: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server Overview
[SEA] Malaysian Rust Community Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for [SEA] Malaysian Rust Community. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [SEA] Malaysian Rust Community smooth?
Over 48 hours, it averaged 156 server fps; the lowest was 97. The entity count reached 111,676, covering buildings, deployables and all other world objects. Memory use peaked at 8,664 MB. What players experience as lag is low fps combined with a rising entity count.
[SEA] Malaysian Rust Community uptime and reliability: what are they?
[SEA] Malaysian Rust Community is currently online. The uptime it reports shows a restart roughly 5 days 21 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [SEA] Malaysian Rust Community be found?
With its EA tag, [SEA] Malaysian Rust Community lists itself in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.79.181.190:10000 is its address.
Settings & Map
[SEA] Malaysian Rust Community map: which one is it?
A procedural map of size 4,250 and seed 2069743793 is what [SEA] Malaysian Rust Community runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [SEA] Malaysian Rust Community?
No gather rate appears in the name of [SEA] Malaysian Rust Community. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Plugins in use: Oxide. VAC: on.
Wipe Information
[SEA] Malaysian Rust Community wipe schedule: what does it show?
As [SEA] Malaysian Rust Community's record holds too few wipes to confirm its schedule, its tag drives the prediction. On Friday 16 October at 13:25 UTC the next wipe is due. The current world has been running since 5 days 23 hours. Weekly wipes are declared in its tags.
What happens on wipe day on [SEA] Malaysian Rust Community?
Across its recent wipes, the busiest point averaged 4 players. 28 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Join Server
[SEA] Malaysian Rust Community joining: how is it done?
To connect, type client.connect 51.79.181.190:10000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,EA,gmrust,cs167398,ts8,^o
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Region
EA- East Asia Server browser category: East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.