A Shockbyte Rust Server
51.79.214.141:22580 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:27 UTC 12d ago | 0 | – | running | 0 |
| Fri 25 Sep, 06:36 UTC 19d ago | 2 | halved by day 4 | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
A Shockbyte Rust Server ranking: what position does it hold?
Rank #15,918 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 72% of ranked servers.
What is the player count on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently offline; it was last seen 5 hours ago. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
A Shockbyte Rust Server performance: is it smooth?
Over 48 hours, it averaged 201 server fps; the lowest was 52. It held up to 99,832 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,788 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of A Shockbyte Rust Server?
Last seen 5 hours ago, A Shockbyte Rust Server is currently offline. About 31 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 165 of 168 hours, 98% of the time. It was first seen by BestRustServers.xyz on 25 September 2026.
Where can A Shockbyte Rust Server be found?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.79.214.141:22580.
Settings & Map
Which map is used on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,250, seed 303867610. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
A Shockbyte Rust Server wipe schedule: what does it show?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 4 hours.
What happens on wipe day on A Shockbyte Rust Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 4.
Join Server
How can I connect to A Shockbyte Rust Server?
Enter client.connect 51.79.214.141:22580 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp6- Max players Slots: 6.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.