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78,700 players on 11,673 servers

Online #15,901

A Shockbyte Rust Server

51.79.46.129:28015 checked 10m ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeakWipe
0123416:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 16:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 16:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:05 UTC 23h ago – – running 0
Wed 30 Sep, 08:29 UTC 14d ago 0 – 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
577/600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average
435/475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average
154/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average
339/375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
46/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average
319/400

Quick answers

from the figures on this page

Player Count

A Shockbyte Rust Server ranking: what position does it hold?

Rank #15,901 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 71% of ranked servers.

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server: 0 players now, with 40 slots available. The seven-day average player count stands at 0.

Tags and Filters

How should the tags on A Shockbyte Rust Server be interpreted?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Information

A Shockbyte Rust Server Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.

A Shockbyte Rust Server performance: is it smooth?

Over 48 hours, it averaged 246 server fps; the lowest was 229. It held up to 8,253 entities: everything from buildings to deployables in the world. Memory use peaked at 5,737 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is A Shockbyte Rust Server and is it online?

A Shockbyte Rust Server is currently online. About 20 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 29 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.79.46.129:28015.

Rules and Settings

Which map is used on A Shockbyte Rust Server?

On A Shockbyte Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC on.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 23 hours.

What happens on wipe day on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Connect

A Shockbyte Rust Server joining: how is it done?

Enter client.connect 51.79.46.129:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Running build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.