A Shockbyte Rust Server
51.79.46.239:20408 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:07 UTC 9d ago | 5 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #5,377 in player hours, which is in the top 24% of ranked servers.
What is the player count on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently offline; it was last seen 2 hours ago. Averaged across the last seven days: 1 players, peaking at 3. In the last 48 hours, 01:00 UTC saw the highest activity, with an average of 3 players.
Tags and Filters
What is the meaning of the tags on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): Slot count is 3; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 232, with a low of 216. The entity count reached 39,456, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,621 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte Rust Server?
Offline now for A Shockbyte Rust Server, last seen 2 hours ago. About 1 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 65 of 168 hours, 39% of the time. It was first seen by BestRustServers.xyz on 4 October 2026.
Where can A Shockbyte Rust Server be found?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.46.239:20408.
Rules & Map
What is the map on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 2,700 with seed 1423, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does A Shockbyte Rust Server have?
The name A Shockbyte Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 7 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 5 players. 2 hours after the latest wipe, the crowd hit its peak.
How to Join
A Shockbyte Rust Server joining: how is it done?
To connect, type client.connect 51.79.46.239:20408 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp3- Max players Slot count is 3.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.