Old Rusty Joints
51.79.46.245:24337 checked 20m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:06 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Old Rusty Joints ranking: what position does it hold?
Over the last seven days, Old Rusty Joints ranks #8,485 in player hours, which is in the top 38% of ranked servers.
Is Old Rusty Joints busy?
Old Rusty Joints: 0 players now, with 5 slots available. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 2.
Tags & Lists
What is the meaning of the tags on Old Rusty Joints?
For Old Rusty Joints, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Old Rusty Joints in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Old Rusty Joints: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Old Rusty Joints Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Old Rusty Joints uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Old Rusty Joints?
Over 48 hours, it averaged 223 server fps; the lowest was 169. It held up to 50,893 entities: everything from buildings to deployables in the world. The maximum memory used was 3,240 MB. What players experience as lag is low fps combined with a rising entity count.
Old Rusty Joints uptime and reliability: what are they?
Old Rusty Joints is currently online. According to its reported uptime, the last restart was about 13 hours ago. Over the past 7 full days, it was online 141 of 168 hours, 84% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Old Rusty Joints?
There is no region published by Old Rusty Joints. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.46.245:24337.
Rules & Map
What is the map on Old Rusty Joints?
A procedural map of size 3,000 and seed 543625 is what Old Rusty Joints runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Old Rusty Joints have?
The name Old Rusty Joints carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Information
Old Rusty Joints wipe schedule: what does it show?
Old Rusty Joints's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 9 hours.
On Old Rusty Joints, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Old Rusty Joints?
To connect, type client.connect 51.79.46.245:24337 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.