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BestRustServers.xyz

48,997 players on 11,529 servers

Online #15,886

Rust Server Test 02

51.81.106.159:29015 checked 12m ago

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.9 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:22 UTC 2d ago 0 – running 0
Wed 23 Sep, 05:52 UTC 22d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average
310/350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average
201/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
138/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average
215/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average
43/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average
218/250

Quick answers

from the figures on this page

Player Numbers

Rust Server Test 02 ranking: what position does it hold?

Rank #15,886 over the last seven days in player hours: Rust Server Test 02, inside the top 72% of ranked servers.

How many players are on Rust Server Test 02?

The current player count for Rust Server Test 02 is 0, out of 100 slots. Averaged across the last seven days: 0 players.

Tags & Lists

What is the meaning of the tags on Rust Server Test 02?

For Rust Server Test 02, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does Rust Server Test 02 appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include Rust Server Test 02 are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Information

What Rust version is Rust Server Test 02 on?

On Linux, Rust Server Test 02 runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on Rust Server Test 02 smooth?

Its average server fps over the last 48 hours was 150, with a low of 149. Buildings, deployables and the rest of the world accounted for up to 16,871 entities. The maximum memory used was 1,224 MB. A climbing entity count and low fps are felt by players as lag.

Rust Server Test 02 uptime and reliability: what are they?

Rust Server Test 02 is currently online. About 2 days 5 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of Rust Server Test 02?

There is no region published by Rust Server Test 02. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.81.106.159:29015 is its address.

Rules and Settings

What is the map on Rust Server Test 02?

Generated by the game, the map on Rust Server Test 02 is procedural, size 2,000, seed 1629208675. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does Rust Server Test 02 have?

No gather rate appears in the name of Rust Server Test 02. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on.

Wipe Schedule

Rust Server Test 02 wipe schedule: what does it show?

Rust Server Test 02's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 7 hours.

What happens on wipe day on Rust Server Test 02?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How to Join

Rust Server Test 02 joining: how is it done?

Use the F1 console: client.connect 51.81.106.159:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Slots: 100.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167584
Build Running build 167584.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.