Rust Server Test 02
51.81.106.159:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 19.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:22 UTC 2d ago | 0 | – | running | 0 |
| Wed 23 Sep, 05:52 UTC 22d ago | 0 | – | 19.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rust Server Test 02 ranking: what position does it hold?
Rank #15,886 over the last seven days in player hours: Rust Server Test 02, inside the top 72% of ranked servers.
How many players are on Rust Server Test 02?
The current player count for Rust Server Test 02 is 0, out of 100 slots. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on Rust Server Test 02?
For Rust Server Test 02, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rust Server Test 02 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust Server Test 02 are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is Rust Server Test 02 on?
On Linux, Rust Server Test 02 runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Rust Server Test 02 smooth?
Its average server fps over the last 48 hours was 150, with a low of 149. Buildings, deployables and the rest of the world accounted for up to 16,871 entities. The maximum memory used was 1,224 MB. A climbing entity count and low fps are felt by players as lag.
Rust Server Test 02 uptime and reliability: what are they?
Rust Server Test 02 is currently online. About 2 days 5 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Rust Server Test 02?
There is no region published by Rust Server Test 02. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.81.106.159:29015 is its address.
Rules and Settings
What is the map on Rust Server Test 02?
Generated by the game, the map on Rust Server Test 02 is procedural, size 2,000, seed 1629208675. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Rust Server Test 02 have?
No gather rate appears in the name of Rust Server Test 02. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Schedule
Rust Server Test 02 wipe schedule: what does it show?
Rust Server Test 02's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 7 hours.
What happens on wipe day on Rust Server Test 02?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
Rust Server Test 02 joining: how is it done?
Use the F1 console: client.connect 51.81.106.159:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Running build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.