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51,405 players on 11,559 servers

Online #15,922

A Shockbyte Rust Server

51.81.176.3:21741 checked 11m ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 22:07 UTC 8d ago 1 – running 0
Thu 24 Sep, 20:00 UTC 20d ago 2 halved by day 1 12.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
276/300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average
201/250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average
410/425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average
188/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
29/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
209/300

Quick answers

from the figures on this page

Population

What is the rank of A Shockbyte Rust Server?

In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,922 on player hours for the last seven days.

Is A Shockbyte Rust Server busy?

The current player count for A Shockbyte Rust Server is 0, out of 40 slots. Averaged across the last seven days: 0 players.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.

A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

A Shockbyte Rust Server Rust version: which one?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.

A Shockbyte Rust Server performance: is it smooth?

For the past 48 hours, server fps averaged 227, never dropping below 210. The entity count reached 48,597, covering buildings, deployables and all other world objects. Memory use peaked at 3,877 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is online: A Shockbyte Rust Server. The uptime it reports shows a restart roughly 7 days 22 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 24 September 2026, BestRustServers.xyz saw it for the first time.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.81.176.3:21741 is its address.

Settings & Map

Which map is used on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does A Shockbyte Rust Server have?

The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. The server has VAC on.

Wipe Cycle

A Shockbyte Rust Server wipe schedule: what does it show?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 8 days.

What happens on wipe day on A Shockbyte Rust Server?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.

Join Server

A Shockbyte Rust Server joining: how is it done?

To connect, type client.connect 51.81.176.3:21741 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard.
mp40
Max players The server has 40 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.