A Shockbyte Rust Server
51.81.176.80:20498 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:59 UTC 10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #15,885 in player hours, which is in the top 72% of ranked servers.
How many players are on A Shockbyte Rust Server?
The current player count for A Shockbyte Rust Server is 0, out of 3 slots. The seven-day average player count stands at 0.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
A Shockbyte Rust Server Rust version: which one?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte Rust Server?
For the past 48 hours, server fps averaged 152, never dropping below 86. The entity count reached 93,532, covering buildings, deployables and all other world objects. The maximum memory used was 3,723 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is A Shockbyte Rust Server and is it online?
The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 34 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 4 October 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.81.176.80:20498 is its address.
Rules and Settings
Which map is used on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,000, seed 159921947. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte Rust Server have?
No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Information
When does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 10 days 12 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
A Shockbyte Rust Server joining: how is it done?
To connect, type client.connect 51.81.176.80:20498 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp3- Max players The server has 3 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.