A Shockbyte Rust Server
51.81.176.81:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 17:18 UTC 3d ago | 1 | – | running | 0 |
| Sun 11 Oct, 09:22 UTC 3d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC 5d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC 6d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC 8d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC 8d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC 9d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC 10d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTCFW 13d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:04 UTC 15d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC 16d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC 17d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC 18d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC 20d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC 20d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:19 UTC 21d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 07:20 UTC 21d ago | 1 | – | 0.5 days | 1 |
| Tue 22 Sep, 20:07 UTC 22d ago | 1 | – | 0.5 days | 1 |
| Tue 22 Sep, 01:30 UTC 22d ago | 1 | – | 0.8 days | 0 |
| Mon 21 Sep, 04:19 UTC 23d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #4,344 in player hours, which is in the top 20% of ranked servers.
What is the player count on A Shockbyte Rust Server?
The current player count for A Shockbyte Rust Server is 0, out of 2 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 23:00 UTC, when the average player count was 1.
Tags and Filters
A Shockbyte Rust Server tags: what do they indicate?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on A Shockbyte Rust Server?
Its average server fps over the last 48 hours was 232, with a low of 216. It held up to 30,124 entities: everything from buildings to deployables in the world. Memory use peaked at 3,060 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of A Shockbyte Rust Server?
At the moment, A Shockbyte Rust Server is up. About 17 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
A Shockbyte Rust Server location: where is it?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.176.81:28015.
Settings & Map
A Shockbyte Rust Server map: which one is it?
A procedural map of size 2,500 and seed 50575 is what A Shockbyte Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Information
When does A Shockbyte Rust Server wipe?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 3 days 5 hours.
What happens on wipe day on A Shockbyte Rust Server?
An average peak of 1 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
How can I connect to A Shockbyte Rust Server?
Use the F1 console: client.connect 51.81.176.81:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.