A Shockbyte Rust Server
51.81.179.68:28087 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does A Shockbyte Rust Server sit in the rankings?
Rank #15,025 over the last seven days in player hours: A Shockbyte Rust Server, inside the top – of ranked servers.
What is the player count on A Shockbyte Rust Server?
At this moment, A Shockbyte Rust Server is offline, with the last sighting 30 days 16 hours ago.
Tags and Filters
A Shockbyte Rust Server tags: what do they indicate?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
A Shockbyte Rust Server Rust version: which one?
The combination is Rust network protocol 2633 and build 163794 on Linux for A Shockbyte Rust Server. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of A Shockbyte Rust Server?
Last seen 30 days 16 hours ago, A Shockbyte Rust Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can A Shockbyte Rust Server be found?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.81.179.68:28087 is its address.
Settings & Map
Which map is used on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Cycle
When does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 32 days 4 hours.
How to Join
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 51.81.179.68:28087 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Running build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.