CSE Network | Rust | DEV
51.83.197.88:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does CSE Network | Rust | DEV sit in the rankings?
Over the last seven days, CSE Network | Rust | DEV ranks #15,468 in player hours, which is in the top – of ranked servers.
How many players are on CSE Network | Rust | DEV?
CSE Network | Rust | DEV is not online at the moment; its last appearance was 29 days 7 hours ago.
Tags & Lists
What is the meaning of the tags on CSE Network | Rust | DEV?
For CSE Network | Rust | DEV, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
CSE Network | Rust | DEV in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include CSE Network | Rust | DEV: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
CSE Network | Rust | DEV Rust version: which one?
On Linux, CSE Network | Rust | DEV runs Rust network protocol 2633 and build 163794. Joining requires the same protocol; Steam updates your game for you.
How reliable is CSE Network | Rust | DEV and is it online?
Last seen 29 days 7 hours ago, CSE Network | Rust | DEV is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 15 September 2026.
CSE Network | Rust | DEV location: where is it?
No region is published by CSE Network | Rust | DEV. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.83.197.88:28015 is its address.
Settings & Map
CSE Network | Rust | DEV map: which one is it?
Procedural map: that is what CSE Network | Rust | DEV runs, and it is generated by the game.
What are the settings and rules for CSE Network | Rust | DEV?
A gather rate is not given in the name CSE Network | Rust | DEV. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Cycle
When does CSE Network | Rust | DEV wipe?
The record holds too few wipes for CSE Network | Rust | DEV to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 30 days.
Join Server
CSE Network | Rust | DEV joining: how is it done?
Enter client.connect 51.83.197.88:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.