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59,955 players on 11,578 servers

Online #8,723

4Netplayers Rust Server

51.83.238.197:28100 checked 14m ago

Players

Now0/10
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.3 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:38 UTC 2d ago 1 – running 0
Sun 4 Oct, 11:03 UTC 10d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average
492/525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average
314/350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
151/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average
273/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average
264/325

Quick answers

from the figures on this page

Population

4Netplayers Rust Server ranking: what position does it hold?

Over the last seven days, 4Netplayers Rust Server ranks #8,723 in player hours, which is in the top 39% of ranked servers.

Is 4Netplayers Rust Server busy?

The current player count for 4Netplayers Rust Server is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Tags & Lists

What is the meaning of the tags on 4Netplayers Rust Server?

For 4Netplayers Rust Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does 4Netplayers Rust Server appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include 4Netplayers Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Details

What Rust version is 4Netplayers Rust Server on?

The combination is Rust network protocol 2634 and build 167781 on Linux for 4Netplayers Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on 4Netplayers Rust Server smooth?

Its average server fps over the last 48 hours was 30, with a low of 30. It held up to 90,690 entities: everything from buildings to deployables in the world. Memory use peaked at 2,828 MB. What players experience as lag is low fps combined with a rising entity count.

4Netplayers Rust Server uptime and reliability: what are they?

At the moment, 4Netplayers Rust Server is up. According to its reported uptime, the last restart was about 2 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 4 October 2026.

4Netplayers Rust Server location: where is it?

No region is published by 4Netplayers Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.83.238.197:28100 is its address.

Rules and Settings

What is the map on 4Netplayers Rust Server?

Generated by the game, the map on 4Netplayers Rust Server is procedural, size 4,000, seed 1586762. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.

Wipe Schedule

4Netplayers Rust Server wipe schedule: what does it show?

The record holds too few wipes for 4Netplayers Rust Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 2 days 17 hours.

What happens on wipe day on 4Netplayers Rust Server?

An average peak of 1 players was drawn by its recent wipes. 47 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.

Connect

4Netplayers Rust Server joining: how is it done?

Enter client.connect 51.83.238.197:28100 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Game build number: 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.