4Netplayers.The.special.forces
51.89.152.8:32600 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #637 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of 4Netplayers.The.special.forces?
Rank #15,915 over the last seven days in player hours: 4Netplayers.The.special.forces, inside the top 69% of ranked servers. Within the quad group, it is #637.
What is the player count on 4Netplayers.The.special.forces?
4Netplayers.The.special.forces is not online at the moment; its last appearance was 11 days 15 hours ago.
Tags & Lists
What is the meaning of the tags on 4Netplayers.The.special.forces?
The game's server browser reads these tags from 4Netplayers.The.special.forces: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): The server has 10 slots; ts4 (Group limit): 4 is the largest team allowed; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain 4Netplayers.The.special.forces?
These BestRustServers.xyz lists include 4Netplayers.The.special.forces: Best modded Rust servers. These filters on the server list display it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server Details
4Netplayers.The.special.forces Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for 4Netplayers.The.special.forces. Your game has to match the protocol to connect; Steam takes care of updating it.
4Netplayers.The.special.forces uptime and reliability: what are they?
Offline now for 4Netplayers.The.special.forces, last seen 11 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 15 September 2026.
What is the location of 4Netplayers.The.special.forces?
No region is given by 4Netplayers.The.special.forces. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.89.152.8:32600 is its address.
Settings & Map
4Netplayers.The.special.forces map: which one is it?
A procedural map of size 4,500 and seed 1382625960 is what 4Netplayers.The.special.forces runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
4Netplayers.The.special.forces rules and settings: what are they?
A gather rate is not given in the name 4Netplayers.The.special.forces. Listed group: quad, capped at 4 players. Listed as softcore, An easier mode from Facepunch: part of your loot stays with you. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does 4Netplayers.The.special.forces wipe?
The record holds too few wipes for 4Netplayers.The.special.forces to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 39 days 19 hours.
Join Server
How can I connect to 4Netplayers.The.special.forces?
To connect, type client.connect 51.89.152.8:32600 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore- Game mode An easier ruleset: softcore.
mp10- Max players The server has 10 slots.
ts4- Group limit 4 is the largest team allowed.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.