4Netplayers MrWolfCommunity
51.89.172.53:27200 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:18 UTC 8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does 4Netplayers MrWolfCommunity sit in the rankings?
In the top 30% of all ranked servers, 4Netplayers MrWolfCommunity is #6,715 on player hours for the last seven days.
Is 4Netplayers MrWolfCommunity busy?
At this moment, 4Netplayers MrWolfCommunity is offline, with the last sighting 3 hours ago. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on 4Netplayers MrWolfCommunity?
The game's server browser reads these tags from 4Netplayers MrWolfCommunity: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
4Netplayers MrWolfCommunity in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include 4Netplayers MrWolfCommunity: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is 4Netplayers MrWolfCommunity on?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers MrWolfCommunity uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on 4Netplayers MrWolfCommunity smooth?
Its average server fps over the last 48 hours was 30, with a low of 28. It held up to 1,867,886 entities: everything from buildings to deployables in the world. Memory use peaked at 20,668 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of 4Netplayers MrWolfCommunity?
Last seen 3 hours ago, 4Netplayers MrWolfCommunity is currently offline. According to its reported uptime, the last restart was about 14 hours ago. Over the past 7 full days, it was online 161 of 168 hours, 96% of the time. On 6 October 2026, BestRustServers.xyz saw it for the first time.
Where can 4Netplayers MrWolfCommunity be found?
No region is given by 4Netplayers MrWolfCommunity. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.89.172.53:27200.
Rules & Map
What is the map on 4Netplayers MrWolfCommunity?
On 4Netplayers MrWolfCommunity, the map is procedural, size 3,750 with seed 1173896606, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for 4Netplayers MrWolfCommunity?
A gather rate is not given in the name 4Netplayers MrWolfCommunity. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Cycle
When does 4Netplayers MrWolfCommunity wipe?
Once a month 4Netplayers MrWolfCommunity wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 8 days. The tags declare wipes once a month.
On 4Netplayers MrWolfCommunity, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.
Join Server
4Netplayers MrWolfCommunity joining: how is it done?
Use the F1 console: client.connect 51.89.172.53:27200. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.