DTD
54.36.109.90:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:13 UTCFW 12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 13:42 UTC 13d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
DTD ranking: what position does it hold?
In the top 34% of all ranked servers, DTD is #7,628 on player hours for the last seven days.
How many players are on DTD?
The current player count for DTD is 0, out of 12 slots. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on DTD be interpreted?
The game's server browser reads these tags from DTD: gmrust (Game mode): Standard survival gameplay; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
DTD in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include DTD: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is DTD on?
Rust network protocol 2634 and build 166494 on Linux is what DTD uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on DTD smooth?
For the past 48 hours, server fps averaged 170, never dropping below 142. It held up to 130,641 entities: everything from buildings to deployables in the world. Memory use peaked at 4,483 MB. A climbing entity count and low fps are felt by players as lag.
DTD uptime and reliability: what are they?
DTD is currently online. The uptime it reports shows a restart roughly 3 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 30 September 2026.
DTD location: where is it?
No region is given by DTD. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 54.36.109.90:28015 is its address.
Rules & Map
Which map is used on DTD?
On DTD, the map is procedural, size 4,500 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for DTD?
A gather rate is not given in the name DTD. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Cycle
On what schedule does DTD wipe?
Too few wipes are on record for DTD to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 2 hours.
On DTD, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
DTD joining: how is it done?
Enter client.connect 54.36.109.90:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp12,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp12- Max players Slots: 12.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.