US Testing Server
NA 54.39.102.131:22015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:30 UTC 3h ago | – | – | running | 0 |
| Tue 13 Oct, 23:30 UTC 19h ago | – | – | – | 0 |
| Tue 13 Oct, 01:51 UTC 1d ago | – | – | – | 0 |
| Sun 27 Sep, 04:33 UTC 17d ago | 0 | – | 15.9 days | 0 |
| Sat 26 Sep, 20:49 UTC 17d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does US Testing Server sit in the rankings?
US Testing Server ranks #1,537 in North America and #15,903 overall on player hours over the last seven days, in the top 72% of ranked servers.
Is US Testing Server busy?
At this moment, US Testing Server shows 0 players. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on US Testing Server?
For US Testing Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
US Testing Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include US Testing Server are: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
US Testing Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for US Testing Server. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on US Testing Server?
Its average server fps over the last 48 hours was 20, with a low of 20. The entity count reached 2,909, covering buildings, deployables and all other world objects. At its highest, memory usage was 938 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of US Testing Server?
US Testing Server is currently online. About 1 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 26 September 2026.
Where can US Testing Server be found?
With its NA tag, US Testing Server lists itself in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 54.39.102.131:22015 is its address.
Rules & Map
Which map is used on US Testing Server?
A procedural map of size 1,024 and seed 1337 is what US Testing Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named CraggyIsland.
What are the settings and rules for US Testing Server?
The name US Testing Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Schedule
When does US Testing Server wipe?
With irregular wipe times on US Testing Server, no next wipe is predictable. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 3 hours.
On US Testing Server, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
US Testing Server joining: how is it done?
Use the F1 console: client.connect 54.39.102.131:22015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players The server has 0 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.