NPC Development Local
59.126.49.82:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does NPC Development Local sit in the rankings?
Over the last seven days, NPC Development Local ranks #16,967 in player hours, which is in the top 72% of ranked servers.
What is the player count on NPC Development Local?
NPC Development Local is not online at the moment; its last appearance was 16 days 9 hours ago.
Tags & Lists
How should the tags on NPC Development Local be interpreted?
For NPC Development Local, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does NPC Development Local appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include NPC Development Local are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
NPC Development Local Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for NPC Development Local. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of NPC Development Local?
Last seen 16 days 9 hours ago, NPC Development Local is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 25 September 2026.
What is the location of NPC Development Local?
No region is published by NPC Development Local. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 59.126.49.82:28015 is its address.
Rules and Settings
Which map is used on NPC Development Local?
On NPC Development Local, the map is procedural, size 1,000 with seed 12345, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
NPC Development Local rules and settings: what are they?
A gather rate is not given in the name NPC Development Local. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Cycle
When does NPC Development Local wipe?
NPC Development Local's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 18 days 4 hours.
How to Join
NPC Development Local joining: how is it done?
Enter client.connect 59.126.49.82:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players The server has 5 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.