Jack's Private Server
60.227.37.103:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Jack's Private Server ranking: what position does it hold?
Over the last seven days, Jack's Private Server ranks #15,454 in player hours, which is in the top 65% of ranked servers.
What is the player count on Jack's Private Server?
At this moment, Jack's Private Server is offline, with the last sighting 13 days 12 hours ago.
Tags and Filters
How should the tags on Jack's Private Server be interpreted?
Read by the game's server browser, the tags Jack's Private Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Jack's Private Server?
The BestRustServers.xyz lists that include Jack's Private Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Jack's Private Server Rust version: which one?
On Windows, Jack's Private Server runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Jack's Private Server?
Offline now for Jack's Private Server, last seen 13 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 30 September 2026.
What is the location of Jack's Private Server?
No region is published by Jack's Private Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 60.227.37.103:28015.
Settings & Map
What is the map on Jack's Private Server?
A procedural map is what Jack's Private Server runs, generated by the game.
Jack's Private Server rules and settings: what are they?
The name Jack's Private Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC: off.
Wipe Schedule
When does Jack's Private Server wipe?
Too few wipes are on record for Jack's Private Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 13 hours.
Join Server
How can I connect to Jack's Private Server?
Use the F1 console: client.connect 60.227.37.103:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.