TestServer
62.182.138.199:28505 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 12:29 UTC 19d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does TestServer sit in the rankings?
In the top 61% of all ranked servers, TestServer is #14,546 on player hours for the last seven days.
Is TestServer busy?
At this moment, TestServer is offline, with the last sighting 16 days 6 hours ago.
Tags & Lists
How should the tags on TestServer be interpreted?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): Build 163493; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does TestServer appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TestServer: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
TestServer Rust version: which one?
Rust network protocol 2633 and build 163493 on Windows is what TestServer uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of TestServer?
Offline now for TestServer, last seen 16 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 17 September 2026, BestRustServers.xyz saw it for the first time.
Where can TestServer be found?
There is no region published by TestServer. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 62.182.138.199:28505 is its address.
Settings & Map
TestServer map: which one is it?
A procedural map is what TestServer runs, generated by the game.
TestServer rules and settings: what are they?
A gather rate is not given in the name TestServer. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. The server has VAC on.
Wipe Information
TestServer wipe schedule: what does it show?
Too few wipes are on record for TestServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 19 days 15 hours.
Connect
How can I connect to TestServer?
To connect, type client.connect 62.182.138.199:28505 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163493- Build Build 163493.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.