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70,048 players on 11,684 servers

Online #15,589

Try Hard Rust | Fridays | No Tech Tree

62.41.26.27:28015 checked 11m ago

weekly wipes vanillamoddedcarbon

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 17 October, 19:29 UTC, in 2d 22h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average
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Quick answers

from the figures on this page

Player Numbers

Try Hard Rust | Fridays | No Tech Tree ranking: what position does it hold?

Rank #15,589 over the last seven days in player hours: Try Hard Rust | Fridays | No Tech Tree, inside the top 70% of ranked servers.

What is the player count on Try Hard Rust | Fridays | No Tech Tree?

0 of 200 slots are filled on Try Hard Rust | Fridays | No Tech Tree at the moment. The average player count over the last seven days is 0, with a peak of 1.

Server Tags

Try Hard Rust | Fridays | No Tech Tree tags: what do they indicate?

For Try Hard Rust | Fridays | No Tech Tree, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp200 (Max players): Slot count is 200; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does Try Hard Rust | Fridays | No Tech Tree appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include Try Hard Rust | Fridays | No Tech Tree are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server Information

Try Hard Rust | Fridays | No Tech Tree Rust version: which one?

On Linux, Try Hard Rust | Fridays | No Tech Tree runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.

Try Hard Rust | Fridays | No Tech Tree performance: is it smooth?

Over 48 hours, it averaged 23 server fps; the lowest was 6. It held up to 144,408 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,551 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of Try Hard Rust | Fridays | No Tech Tree?

Try Hard Rust | Fridays | No Tech Tree is currently online. According to its reported uptime, the last restart was about 5 days 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 3 October 2026.

Try Hard Rust | Fridays | No Tech Tree location: where is it?

There is no region published by Try Hard Rust | Fridays | No Tech Tree. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 62.41.26.27:28015 is its address.

Settings & Map

Which map is used on Try Hard Rust | Fridays | No Tech Tree?

Generated by the game, the map on Try Hard Rust | Fridays | No Tech Tree is procedural and has size 5,000. Called Hardcore Rust Server on the map list.

What are the settings and rules for Try Hard Rust | Fridays | No Tech Tree?

No gather rate appears in the name of Try Hard Rust | Fridays | No Tech Tree. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.

Wipe Information

On what schedule does Try Hard Rust | Fridays | No Tech Tree wipe?

From weekly: 7 days after its last wipe, an estimate is made of Try Hard Rust | Fridays | No Tech Tree's next wipe. Saturday 17 October at 19:29 UTC is when the next wipe is due. The world in play was made 11 days 1 hours. The tags state a weekly wipe cycle.

Connect

Try Hard Rust | Fridays | No Tech Tree joining: how is it done?

To connect, type client.connect 62.41.26.27:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://rusttryhard.fun/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard.
mp200
Max players Slot count is 200.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166652
Build Running build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.