My Rust server | Powered by AMP
64.24.156.18:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:24 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
My Rust server | Powered by AMP ranking: what position does it hold?
Rank #15,967 over the last seven days in player hours: My Rust server | Powered by AMP, inside the top 71% of ranked servers.
How many players are on My Rust server | Powered by AMP?
The current player count for My Rust server | Powered by AMP is 0, out of 100 slots. The average player count over the last seven days is 0.
Tags & Lists
My Rust server | Powered by AMP tags: what do they indicate?
Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does My Rust server | Powered by AMP appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include My Rust server | Powered by AMP are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2634 and build 167231 on Linux is what My Rust server | Powered by AMP uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on My Rust server | Powered by AMP smooth?
Its average server fps over the last 48 hours was 33, with a low of 12. Buildings, deployables and the rest of the world accounted for up to 110,937 entities. Memory use peaked at 4,408 MB. A climbing entity count and low fps are felt by players as lag.
My Rust server | Powered by AMP uptime and reliability: what are they?
The server is online: My Rust server | Powered by AMP. The uptime it reports shows a restart roughly 4 days 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 15 September 2026.
What is the location of My Rust server | Powered by AMP?
There is no region published by My Rust server | Powered by AMP. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 64.24.156.18:28015 is its address.
Rules & Map
Which map is used on My Rust server | Powered by AMP?
A procedural map of size 4,500 and seed 6738 is what My Rust server | Powered by AMP runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does My Rust server | Powered by AMP have?
The name My Rust server | Powered by AMP carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.
Wipe Information
My Rust server | Powered by AMP wipe schedule: what does it show?
My Rust server | Powered by AMP's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 1 hours.
On My Rust server | Powered by AMP, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
My Rust server | Powered by AMP joining: how is it done?
Use the F1 console: client.connect 64.24.156.18:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167231- Build Game build number: 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.