Four Horsemen | PVE | Monthly | 2X | 10/1
NA 64.40.223.6:28018 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Four Horsemen | PVE | Monthly | 2X | 10/1?
Four Horsemen | PVE | Monthly | 2X | 10/1 ranks #1,179 in North America and #7,705 overall on player hours over the last seven days, in the top 34% of ranked servers.
Is Four Horsemen | PVE | Monthly | 2X | 10/1 busy?
Four Horsemen | PVE | Monthly | 2X | 10/1: 0 players now, with 20 slots available. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
Four Horsemen | PVE | Monthly | 2X | 10/1 tags: what do they indicate?
For Four Horsemen | PVE | Monthly | 2X | 10/1, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slots: 20; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Four Horsemen | PVE | Monthly | 2X | 10/1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Four Horsemen | PVE | Monthly | 2X | 10/1 are: Rust servers with 2x gather rate, Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Overview
Four Horsemen | PVE | Monthly | 2X | 10/1 Rust version: which one?
On Windows, Four Horsemen | PVE | Monthly | 2X | 10/1 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Four Horsemen | PVE | Monthly | 2X | 10/1?
Over 48 hours, it averaged 59 server fps; the lowest was 35. It held up to 108,283 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,567 MB. Players feel lag when fps is low and entity count climbs.
Four Horsemen | PVE | Monthly | 2X | 10/1 uptime and reliability: what are they?
At the moment, Four Horsemen | PVE | Monthly | 2X | 10/1 is up. According to its reported uptime, the last restart was about 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Four Horsemen | PVE | Monthly | 2X | 10/1?
In North America, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.223.6:28018.
Rules and Settings
Four Horsemen | PVE | Monthly | 2X | 10/1 map: which one is it?
A procedural map of size 4,250 and seed 1948548053 is what Four Horsemen | PVE | Monthly | 2X | 10/1 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Four Horsemen | PVE | Monthly | 2X | 10/1 rules and settings: what are they?
By its name, the gather rate is 2x on Four Horsemen | PVE | Monthly | 2X | 10/1. Up to 16 players per group. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
Four Horsemen | PVE | Monthly | 2X | 10/1 wipe schedule: what does it show?
The force wipe is the one monthly wipe on Four Horsemen | PVE | Monthly | 2X | 10/1. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 2 hours. The tags declare wipes once a month.
What happens on wipe day on Four Horsemen | PVE | Monthly | 2X | 10/1?
The average busiest point of its recent wipes was 1 players. 22 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Four Horsemen | PVE | Monthly | 2X | 10/1?
To connect, type client.connect 64.40.223.6:28018 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/TEdvqP27An is its website.
Server tags
Published as mp20,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slots: 20.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.