Atlas - Monthly Development
64.40.8.251:28130 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:50 UTC, in 1d 4h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 4hThu 15 Oct, 17:50 UTC
- 8d 4hThu 22 Oct, 17:50 UTC
- 15d 4hThu 29 Oct, 17:50 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 29d 4hThu 12 Nov, 17:50 UTC
- 36d 4hThu 19 Nov, 17:50 UTC
- 43d 4hThu 26 Nov, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Atlas - Monthly Development sit in the rankings?
In the top 72% of all ranked servers, Atlas - Monthly Development is #15,919 on player hours for the last seven days.
How many players are on Atlas - Monthly Development?
At this moment, Atlas - Monthly Development shows 0 players. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on Atlas - Monthly Development?
For Atlas - Monthly Development, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): Slots: 0; ts16 (Group limit): Teams can have at most 16 members; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Atlas - Monthly Development?
The BestRustServers.xyz lists that include Atlas - Monthly Development are: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Details
Atlas - Monthly Development Rust version: which one?
Rust network protocol 2634 and build 166652 on Linux is what Atlas - Monthly Development uses. Joining requires the same protocol; Steam updates your game for you.
Atlas - Monthly Development uptime and reliability: what are they?
Atlas - Monthly Development is currently online. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 21 September 2026, BestRustServers.xyz saw it for the first time.
Atlas - Monthly Development location: where is it?
No region is given by Atlas - Monthly Development. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:28130.
Settings & Map
What are the settings and rules for Atlas - Monthly Development?
A gather rate is not given in the name Atlas - Monthly Development. Up to 16 players per group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Schedule
On what schedule does Atlas - Monthly Development wipe?
As Atlas - Monthly Development's record holds too few wipes to confirm its schedule, its tag drives the prediction. On Thursday 15 October at 17:50 UTC the next wipe is due. The world in play was made 12 days 19 hours. Weekly wipes are declared in its tags.
What happens on wipe day on Atlas - Monthly Development?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join Atlas - Monthly Development?
Enter client.connect 64.40.8.251:28130 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs166652,ts16,^o^z,modded
Game
gmvanilla- Game mode Survival, vanilla style.
mp0- Max players Slots: 0.
ts16- Group limit Teams can have at most 16 members.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.