[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
NA 64.40.8.9:28021 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:53 UTC, in 1d 2h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 1d 2hThu 15 Oct, 17:53 UTC
- 8d 2hThu 22 Oct, 17:53 UTC
- 15d 2hThu 29 Oct, 17:53 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 29d 2hThu 12 Nov, 17:53 UTC
- 36d 2hThu 19 Nov, 17:53 UTC
- 43d 2hThu 26 Nov, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Player hours over the last seven days place [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames at #982 in North America, and at #5,908 in the top 27% of ranked servers.
How many players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
0 of 1,000 slots are filled on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames at the moment. The average player count over the last seven days is 0, with a peak of 20. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 6 players.
Tags & Lists
How should the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames be interpreted?
For [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1000 (Max players): The server has 1,000 slots; ts100 (Group limit): 100 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): Wipe cycle: weekly; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Best modded Rust servers, Best Rust combat training servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on?
On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames smooth?
Its average server fps over the last 48 hours was 30, with a low of 30. The entity count reached 4,862, covering buildings, deployables and all other world objects. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
At the moment, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is up. According to its reported uptime, the last restart was about 12 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames be found?
In North America, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 64.40.8.9:28021 is its address.
Rules and Settings
What is the map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Generated by the game, the map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is procedural, size 6,000, seed 1337. On RustMaps, from this page, the same size and seed show the same map. Called IFN.GG on the map list.
What rules and configuration does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames have?
A gather rate is not given in the name [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. No more than 100 players to a group. Listed as combat training, practice for aim and PvP, loot given out. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. The server has VAC on.
Wipe Information
On what schedule does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe?
The prediction for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Thursday 15 October at 17:53 UTC. The current world has been running since 12 days 21 hours. The tags state a weekly wipe cycle.
What happens on wipe day on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The average busiest point of its recent wipes was 1 players. 4 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Use the F1 console: client.connect 64.40.8.9:28021. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://icefuse.com/ is its website.
Server tags
Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100
Game
gmrust- Game mode Survival as standard in Rust.
mp1000- Max players The server has 1,000 slots.
ts100- Group limit 100 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Gameplay
^d- Combat training Loot is handed to you for aim and PvP practice.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.