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82,411 players on 11,693 servers

Online #1,158

[EU] THE WAR I Creative I Builder Map

64.40.9.15:28229 checked 12m ago

moddedoxide

Players

Now19/110
Peak, 48 hours26
7-day average9
7-day peak33
AveragePeak
01020304017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:02 UTC 17h ago – – – 7
Mon 12 Oct, 23:01 UTC 1d ago – – – 5
Sun 11 Oct, 23:01 UTC 2d ago – – – 7
Sat 10 Oct, 23:01 UTC 3d ago – – – 10
Fri 9 Oct, 23:02 UTC 4d ago – – – 6
Thu 8 Oct, 23:01 UTC 5d ago – – – 4
Wed 7 Oct, 23:01 UTC 6d ago – – – 3
Tue 6 Oct, 23:01 UTC 7d ago – – – 4
Mon 5 Oct, 23:01 UTC 8d ago – – – 3
Sun 4 Oct, 23:01 UTC 9d ago – – – 5

Similar servers

the same kind of game, then region, group limit, rate and wipes
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UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 27 on average
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[EU] Recess Gaming - Build | Creative | SandboxEU · groups of 8+ · 4 on average
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Quick answers

from the figures on this page

Player Count

[EU] THE WAR I Creative I Builder Map ranking: what position does it hold?

Over the last seven days, [EU] THE WAR I Creative I Builder Map ranks #1,158 in player hours, which is in the top 5% of ranked servers.

How many players are on [EU] THE WAR I Creative I Builder Map?

The current player count for [EU] THE WAR I Creative I Builder Map is 19, out of 110 slots. The seven-day average player count stands at 9, and the highest point was 33. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 22.

Server Tags

[EU] THE WAR I Creative I Builder Map tags: what do they indicate?

Read by the game's server browser, the tags [EU] THE WAR I Creative I Builder Map publishes are: gmrust (Game mode): Standard survival gameplay; mp110 (Max players): The server has 110 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^c (Creative): Build freely, gather nothing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; rustmaps (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does [EU] THE WAR I Creative I Builder Map appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include [EU] THE WAR I Creative I Builder Map are: Rust servers in Europe, Best modded Rust servers, Best Rust build servers and Best Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Server Details

What Rust version is [EU] THE WAR I Creative I Builder Map on?

The combination is Rust network protocol 2634 and build 167781 on Linux for [EU] THE WAR I Creative I Builder Map. Your game has to match the protocol to connect; Steam takes care of updating it.

[EU] THE WAR I Creative I Builder Map performance: is it smooth?

Over 48 hours, it averaged 119 server fps; the lowest was 101. It held up to 31,664 entities: everything from buildings to deployables in the world. The maximum memory used was 8,204 MB. Players feel lag when fps is low and entity count climbs.

[EU] THE WAR I Creative I Builder Map uptime and reliability: what are they?

At the moment, [EU] THE WAR I Creative I Builder Map is up. The uptime it reports shows a restart roughly 15 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

[EU] THE WAR I Creative I Builder Map location: where is it?

No region tag is published by [EU] THE WAR I Creative I Builder Map, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.9.15:28229.

Settings & Map

What is the map on [EU] THE WAR I Creative I Builder Map?

A custom map of size 6,000 is what [EU] THE WAR I Creative I Builder Map runs. Its map file is published, so this page allows its download.

What rules and configuration does [EU] THE WAR I Creative I Builder Map have?

A gather rate is not given in the name [EU] THE WAR I Creative I Builder Map. The default cap of 8 players per group is in force. It runs build & creative, building sandbox, no gathering required. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.

Wipe Schedule

When does [EU] THE WAR I Creative I Builder Map wipe?

A new world arrives on [EU] THE WAR I Creative I Builder Map every few hours, and no wipe schedule is kept; those resets are not wipes.

Join Server

How can I connect to [EU] THE WAR I Creative I Builder Map?

Enter client.connect 64.40.9.15:28229 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://thewar.tip4serv.com.

Server tags

what each one means

Published as mp110,ptrak,$r?,v2634,^c,gmrust,cs167781,ts8,rustmaps,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp110
Max players The server has 110 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Gameplay

^c
Creative Build freely, gather nothing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Other

rustmaps
Custom tag Owner- or plugin-set tag, not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.