[EU] THE WAR I Creative I Builder Map
64.40.9.15:28229 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:02 UTC 17h ago | – | – | – | 7 |
| Mon 12 Oct, 23:01 UTC 1d ago | – | – | – | 5 |
| Sun 11 Oct, 23:01 UTC 2d ago | – | – | – | 7 |
| Sat 10 Oct, 23:01 UTC 3d ago | – | – | – | 10 |
| Fri 9 Oct, 23:02 UTC 4d ago | – | – | – | 6 |
| Thu 8 Oct, 23:01 UTC 5d ago | – | – | – | 4 |
| Wed 7 Oct, 23:01 UTC 6d ago | – | – | – | 3 |
| Tue 6 Oct, 23:01 UTC 7d ago | – | – | – | 4 |
| Mon 5 Oct, 23:01 UTC 8d ago | – | – | – | 3 |
| Sun 4 Oct, 23:01 UTC 9d ago | – | – | – | 5 |
| Sat 3 Oct, 23:01 UTC 10d ago | – | – | – | 8 |
| Fri 2 Oct, 23:01 UTC 11d ago | – | – | – | 5 |
| Fri 2 Oct, 13:51 UTC 12d ago | – | – | – | 10 |
| Thu 1 Oct, 23:01 UTC 12d ago | – | – | – | 6 |
| Thu 1 Oct, 18:03 UTCFW 12d ago | – | – | – | 37 |
| Wed 30 Sep, 23:01 UTC 13d ago | – | – | – | 7 |
| Tue 29 Sep, 23:01 UTC 14d ago | – | – | – | 8 |
| Mon 28 Sep, 23:01 UTC 15d ago | – | – | – | 3 |
| Sun 27 Sep, 23:01 UTC 16d ago | – | – | – | 3 |
| Sun 27 Sep, 02:38 UTC 17d ago | 27 | – | 0.8 days | 1 |
Similar servers
Quick answers
Player Count
[EU] THE WAR I Creative I Builder Map ranking: what position does it hold?
Over the last seven days, [EU] THE WAR I Creative I Builder Map ranks #1,158 in player hours, which is in the top 5% of ranked servers.
How many players are on [EU] THE WAR I Creative I Builder Map?
The current player count for [EU] THE WAR I Creative I Builder Map is 19, out of 110 slots. The seven-day average player count stands at 9, and the highest point was 33. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 22.
Server Tags
[EU] THE WAR I Creative I Builder Map tags: what do they indicate?
Read by the game's server browser, the tags [EU] THE WAR I Creative I Builder Map publishes are: gmrust (Game mode): Standard survival gameplay; mp110 (Max players): The server has 110 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^c (Creative): Build freely, gather nothing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; rustmaps (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [EU] THE WAR I Creative I Builder Map appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [EU] THE WAR I Creative I Builder Map are: Rust servers in Europe, Best modded Rust servers, Best Rust build servers and Best Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
Server Details
What Rust version is [EU] THE WAR I Creative I Builder Map on?
The combination is Rust network protocol 2634 and build 167781 on Linux for [EU] THE WAR I Creative I Builder Map. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] THE WAR I Creative I Builder Map performance: is it smooth?
Over 48 hours, it averaged 119 server fps; the lowest was 101. It held up to 31,664 entities: everything from buildings to deployables in the world. The maximum memory used was 8,204 MB. Players feel lag when fps is low and entity count climbs.
[EU] THE WAR I Creative I Builder Map uptime and reliability: what are they?
At the moment, [EU] THE WAR I Creative I Builder Map is up. The uptime it reports shows a restart roughly 15 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[EU] THE WAR I Creative I Builder Map location: where is it?
No region tag is published by [EU] THE WAR I Creative I Builder Map, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.9.15:28229.
Settings & Map
What is the map on [EU] THE WAR I Creative I Builder Map?
A custom map of size 6,000 is what [EU] THE WAR I Creative I Builder Map runs. Its map file is published, so this page allows its download.
What rules and configuration does [EU] THE WAR I Creative I Builder Map have?
A gather rate is not given in the name [EU] THE WAR I Creative I Builder Map. The default cap of 8 players per group is in force. It runs build & creative, building sandbox, no gathering required. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
When does [EU] THE WAR I Creative I Builder Map wipe?
A new world arrives on [EU] THE WAR I Creative I Builder Map every few hours, and no wipe schedule is kept; those resets are not wipes.
Join Server
How can I connect to [EU] THE WAR I Creative I Builder Map?
Enter client.connect 64.40.9.15:28229 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://thewar.tip4serv.com.
Server tags
Published as mp110,ptrak,$r?,v2634,^c,gmrust,cs167781,ts8,rustmaps,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp110- Max players The server has 110 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^c- Creative Build freely, gather nothing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Other
rustmaps- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.