The Walking Dead |PVP|Zombies| 1/10 12 days ago
64.40.9.169:29015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago sit in the rankings?
Over the last seven days, The Walking Dead |PVP|Zombies| 1/10 12 days ago ranks #15,971 in player hours, which is in the top 72% of ranked servers.
Is The Walking Dead |PVP|Zombies| 1/10 12 days ago busy?
0 of 250 slots are filled on The Walking Dead |PVP|Zombies| 1/10 12 days ago at the moment. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Read by the game's server browser, the tags The Walking Dead |PVP|Zombies| 1/10 12 days ago publishes are: gmrust (Game mode): Standard survival gameplay; mp250 (Max players): Slots: 250; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
The Walking Dead |PVP|Zombies| 1/10 12 days ago in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include The Walking Dead |PVP|Zombies| 1/10 12 days ago are: Best modded Rust servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is The Walking Dead |PVP|Zombies| 1/10 12 days ago on?
On Linux, The Walking Dead |PVP|Zombies| 1/10 12 days ago runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Its average server fps over the last 48 hours was 30, with a low of 30. It held up to 116,591 entities: everything from buildings to deployables in the world. At its highest, memory usage was 6,453 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is The Walking Dead |PVP|Zombies| 1/10 12 days ago and is it online?
At the moment, The Walking Dead |PVP|Zombies| 1/10 12 days ago is up. The uptime it reports shows a restart roughly 12 days 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
The Walking Dead |PVP|Zombies| 1/10 12 days ago location: where is it?
There is no region published by The Walking Dead |PVP|Zombies| 1/10 12 days ago. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.9.169:29015.
Rules & Map
What is the map on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Generated by the game, the map on The Walking Dead |PVP|Zombies| 1/10 12 days ago is procedural, size 4,500, seed 1322589112. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does The Walking Dead |PVP|Zombies| 1/10 12 days ago have?
A gather rate is not given in the name The Walking Dead |PVP|Zombies| 1/10 12 days ago. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Schedule
The Walking Dead |PVP|Zombies| 1/10 12 days ago wipe schedule: what does it show?
Once a month The Walking Dead |PVP|Zombies| 1/10 12 days ago wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 8 hours.
On The Walking Dead |PVP|Zombies| 1/10 12 days ago, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
The Walking Dead |PVP|Zombies| 1/10 12 days ago joining: how is it done?
Use the F1 console: client.connect 64.40.9.169:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp250- Max players Slots: 250.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.