[EU] Midlands Primitive pvp
64.40.9.169:31015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTCFW 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU] Midlands Primitive pvp?
In the top 44% of all ranked servers, [EU] Midlands Primitive pvp is #9,772 on player hours for the last seven days.
How many players are on [EU] Midlands Primitive pvp?
The current player count for [EU] Midlands Primitive pvp is 0, out of 200 slots. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 11:00 UTC saw the highest activity, with an average of 0 players.
Server Tags
How should the tags on [EU] Midlands Primitive pvp be interpreted?
For [EU] Midlands Primitive pvp, the game's server browser reads the following tags: gmprimitive (Game mode): No guns—bows, spears and melee only; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [EU] Midlands Primitive pvp appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [EU] Midlands Primitive pvp are: Rust servers in Europe, Best modded Rust servers and Best Primitive Rust Servers. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
[EU] Midlands Primitive pvp Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what [EU] Midlands Primitive pvp uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Midlands Primitive pvp performance: is it smooth?
Its average server fps over the last 48 hours was 30, with a low of 30. The entity count reached 95,648, covering buildings, deployables and all other world objects. The maximum memory used was 3,198 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [EU] Midlands Primitive pvp?
At the moment, [EU] Midlands Primitive pvp is up. According to its reported uptime, the last restart was about 4 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [EU] Midlands Primitive pvp be found?
Without a region tag, [EU] Midlands Primitive pvp's name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 64.40.9.169:31015 is its address.
Rules and Settings
What is the map on [EU] Midlands Primitive pvp?
On [EU] Midlands Primitive pvp, the map is procedural, size 4,250 with seed 1583848389, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
[EU] Midlands Primitive pvp rules and settings: what are they?
No gather rate appears in the name of [EU] Midlands Primitive pvp. No group limit is stated; the game's default of 8 players applies. It runs primitive, melee, bows and spears: no guns. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. The server has VAC on.
Wipe Schedule
When does [EU] Midlands Primitive pvp wipe?
[EU] Midlands Primitive pvp wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 11 days 23 hours.
On [EU] Midlands Primitive pvp, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to [EU] Midlands Primitive pvp?
Enter client.connect 64.40.9.169:31015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y
Game
gmprimitive- Game mode No guns—bows, spears and melee only.
mp200- Max players The server has 200 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.