![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train
64.40.9.221:28040 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?
Over the last seven days, ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train ranks #15,967 in player hours, which is in the top 71% of ranked servers.
How many players are on ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?
0 of 40 slots are filled on ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train at the moment. The seven-day average player count stands at 0.
Tags & Lists
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train tags: what do they indicate?
For ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train are: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Information
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train uses. Joining requires the same protocol; Steam updates your game for you.
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train performance: is it smooth?
For the past 48 hours, server fps averaged 5, never dropping below 5. The entity count reached 69,576, covering buildings, deployables and all other world objects. The maximum memory used was 2,367 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?
The server is online: ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train. The uptime it reports shows a restart roughly 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 26 September 2026.
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train location: where is it?
Its name points to Europe, though ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.9.221:28040.
Rules and Settings
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train map: which one is it?
Generated by the game, the map on ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train is procedural, size 3,500, seed 1935704603. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train carries its gather rate in its name: 2x. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train wipe?
![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 8 hours.
On ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?
Enter client.connect 64.40.9.221:28040 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. http://www.eldenvale.com is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.