test patente choses
64.74.161.180:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 20:52 UTC 19d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
test patente choses ranking: what position does it hold?
Rank #15,956 over the last seven days in player hours: test patente choses, inside the top 71% of ranked servers. In the duo category, its position is #381.
Is test patente choses busy?
0 of 50 slots are filled on test patente choses at the moment. Averaged across the last seven days: 0 players.
Tags & Lists
How should the tags on test patente choses be interpreted?
The game's server browser reads these tags from test patente choses: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Team size is capped at 2; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
test patente choses in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include test patente choses: Best duo Rust servers and Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Duo.
Server Overview
test patente choses Rust version: which one?
Rust network protocol 2633 and build 165217 on Windows is what test patente choses uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on test patente choses smooth?
For the past 48 hours, server fps averaged 93, never dropping below 79. The entity count reached 70,139, covering buildings, deployables and all other world objects. Memory use peaked at 6,939 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is test patente choses and is it online?
test patente choses is currently online. The uptime it reports shows a restart roughly 19 days 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 23 September 2026.
test patente choses location: where is it?
There is no region published by test patente choses. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.74.161.180:28015.
Rules and Settings
Which map is used on test patente choses?
On test patente choses, the map is procedural, size 3,500 with seed 648252, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for test patente choses?
A gather rate is not given in the name test patente choses. A group of 2 players is the maximum, given as duo. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
On what schedule does test patente choses wipe?
Too few wipes are on record for test patente choses to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 19 days 8 hours.
What happens on wipe day on test patente choses?
An average peak of 2 players was drawn by its recent wipes. 16 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join test patente choses?
Use the F1 console: client.connect 64.74.161.180:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts2
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts2- Group limit Team size is capped at 2.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.