LoA TestServer
65.108.8.8:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:29 UTC 10d ago | 1 | – | running | 0 |
| Tue 29 Sep, 17:24 UTC 14d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of LoA TestServer?
Rank #15,967 over the last seven days in player hours: LoA TestServer, inside the top 71% of ranked servers.
What is the player count on LoA TestServer?
At this moment, LoA TestServer is offline, with the last sighting 20 hours ago. Averaged across the last seven days: 0 players.
Tags & Lists
LoA TestServer tags: what do they indicate?
For LoA TestServer, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
LoA TestServer in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include LoA TestServer are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is LoA TestServer on?
The combination is Rust network protocol 2634 and build 167398 on Linux for LoA TestServer. Steam updates your game automatically, but it needs to match the protocol to join.
LoA TestServer uptime and reliability: what are they?
Offline now for LoA TestServer, last seen 20 hours ago. It was up 90% of the time over the last 7 full days, 151 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.
LoA TestServer location: where is it?
No region is published by LoA TestServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 65.108.8.8:28015.
Settings & Map
LoA TestServer rules and settings: what are they?
No gather rate appears in the name of LoA TestServer. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Cycle
When does LoA TestServer wipe?
Too few wipes are on record for LoA TestServer to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 10 days 6 hours.
What happens on wipe day on LoA TestServer?
An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
What is the process to join LoA TestServer?
To connect, type client.connect 65.108.8.8:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players Slots: 5.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.