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BestRustServers.xyz

55,049 players on 11,598 servers

Online #13,394

Test Server

65.109.111.251:30115 checked 10m ago

vanillamoddedcarbon

Players

Now0/20
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:13 UTC 2d ago – – – 0
Sun 11 Oct, 22:52 UTC 2d ago – – – 0
Sun 11 Oct, 22:01 UTC 3d ago – – – 0
Sun 11 Oct, 19:10 UTC 3d ago – – – 0
Sun 11 Oct, 17:27 UTC 3d ago – – – 0
Sun 11 Oct, 15:35 UTC 3d ago – – – 0
Sun 11 Oct, 02:09 UTC 3d ago – – – 0
Sat 10 Oct, 23:10 UTC 3d ago – – – 0
Sat 10 Oct, 21:51 UTC 4d ago – – – 0
Wed 23 Sep, 11:56 UTC 21d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Vital Rust - EU MonthlyEU · no group limit · 83 on average
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Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average
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Quick answers

from the figures on this page

Player Count

What is the rank of Test Server?

Over the last seven days, Test Server ranks #13,394 in player hours, which is in the top 60% of ranked servers.

Is Test Server busy?

The current player count for Test Server is 0, out of 20 slots. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 0.

Tags and Filters

How should the tags on Test Server be interpreted?

For Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Test Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Information

What Rust version is Test Server on?

On Linux, Test Server runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.

Test Server performance: is it smooth?

For the past 48 hours, server fps averaged 30, never dropping below 27. Buildings, deployables and the rest of the world accounted for up to 7,517 entities. The maximum memory used was 1,928 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is Test Server and is it online?

Test Server is currently online. According to its reported uptime, the last restart was about 2 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

Where can Test Server be found?

No region is given by Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 65.109.111.251:30115 is its address.

Rules and Settings

Which map is used on Test Server?

On Test Server, the map is procedural, size 4,000 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.

Test Server rules and settings: what are they?

A gather rate is not given in the name Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.

Wipe Schedule

On what schedule does Test Server wipe?

Every few hours Test Server makes a new world, so no wipe schedule exists and none of those resets is a wipe.

Join Server

How can I connect to Test Server?

Enter client.connect 65.109.111.251:30115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players Slots: 20.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167398
Build Game build number: 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.