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84,581 players on 11,695 servers

Online #4,269

RYZE PROJECT

EU 65.109.115.184:20820 checked 10m ago

weekly wipes vanillamoddedoxide

Players

Now0/50
Peak, 48 hours2
7-day average1
7-day peak4
AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 08:32 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap
6.7 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
25%
else halves by day 2

Coming wipes

  • 1d 15hFri 16 Oct, 08:32 UTC
  • 8d 15hFri 23 Oct, 08:32 UTC
  • 15d 15hFri 30 Oct, 08:32 UTC
  • 22d 1hThu 5 Nov, 19:00 UTCFW
  • 22d 15hFri 6 Nov, 08:32 UTC
  • 29d 15hFri 13 Nov, 08:32 UTC
  • 36d 15hFri 20 Nov, 08:32 UTC
  • 43d 15hFri 27 Nov, 08:32 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:32 UTC 5d ago 4 – running 0
Fri 2 Oct, 15:35 UTC 12d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC 19d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC 19d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC 22d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC 30d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
194/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
0/200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average
12/175
TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average
29/100
Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average
1/100

Quick answers

from the figures on this page

Population

RYZE PROJECT ranking: what position does it hold?

RYZE PROJECT ranks #1,471 in Europe and #4,269 overall on player hours over the last seven days, in the top 19% of ranked servers.

How many players are on RYZE PROJECT?

The current player count for RYZE PROJECT is 0, out of 50 slots. Averaged across the last seven days: 1 players, peaking at 4. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 1.

Tags and Filters

How should the tags on RYZE PROJECT be interpreted?

For RYZE PROJECT, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does RYZE PROJECT appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include RYZE PROJECT: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server Information

RYZE PROJECT Rust version: which one?

Rust network protocol 2634 and build 167781 on Linux is what RYZE PROJECT uses. Joining requires the same protocol; Steam updates your game for you.

Is the performance on RYZE PROJECT smooth?

Over 48 hours, it averaged 177 server fps; the lowest was 23. It held up to 75,028 entities: everything from buildings to deployables in the world. The maximum memory used was 2,948 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of RYZE PROJECT?

At the moment, RYZE PROJECT is up. About 12 hours ago is when it last restarted, based on its uptime. It was up 95% of the time over the last 7 full days, 160 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of RYZE PROJECT?

With its EU tag, RYZE PROJECT lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.109.115.184:20820.

Rules and Settings

What is the map on RYZE PROJECT?

A procedural map of size 3,650 and seed 1988292877 is what RYZE PROJECT runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

RYZE PROJECT rules and settings: what are they?

A gather rate is not given in the name RYZE PROJECT. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.

Wipe Schedule

When does RYZE PROJECT wipe?

Its tag supplies the prediction for RYZE PROJECT, because too few wipes are on record to confirm the schedule. Due next is a wipe on Friday 16 October at 08:32 UTC. The world in play was made 5 days 7 hours. The tags state a weekly wipe cycle.

What happens on wipe day on RYZE PROJECT?

An average peak of 3 players was drawn by its recent wipes. 7 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 25% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.

Connect

What is the process to join RYZE PROJECT?

To connect, type client.connect 65.109.115.184:20820 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/nbB3pn2X.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Game build number: 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla No changed rates, kits or rules—the game as shipped.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.