Dan's Experiment PvE
66.114.157.174:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Dan's Experiment PvE?
Over the last seven days, Dan's Experiment PvE ranks #15,402 in player hours, which is in the top – of ranked servers.
How many players are on Dan's Experiment PvE?
At this moment, Dan's Experiment PvE is offline, with the last sighting 26 days 1 hours ago.
Server Tags
How should the tags on Dan's Experiment PvE be interpreted?
For Dan's Experiment PvE, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Dan's Experiment PvE?
These BestRustServers.xyz lists include Dan's Experiment PvE: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Dan's Experiment PvE Rust version: which one?
Rust network protocol 2633 and build 163207 on Windows is what Dan's Experiment PvE uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Dan's Experiment PvE and is it online?
Last seen 26 days 1 hours ago, Dan's Experiment PvE is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Dan's Experiment PvE location: where is it?
There is no region published by Dan's Experiment PvE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.114.157.174:28015.
Rules & Map
Which map is used on Dan's Experiment PvE?
Generated by the game, the map on Dan's Experiment PvE is procedural.
What rules and configuration does Dan's Experiment PvE have?
The name Dan's Experiment PvE carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is on.
Wipe Cycle
Dan's Experiment PvE wipe schedule: what does it show?
Too few wipes are on record for Dan's Experiment PvE to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 39 days 9 hours.
Connect
What is the process to join Dan's Experiment PvE?
To connect, type client.connect 66.114.157.174:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163207- Build Build 163207.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.