Masonites Official - TEST
66.179.189.250:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 19d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Masonites Official - TEST ranking: what position does it hold?
Over the last seven days, Masonites Official - TEST ranks #13,564 in player hours, which is in the top 61% of ranked servers.
What is the player count on Masonites Official - TEST?
The current player count for Masonites Official - TEST is 0, out of 60 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 0 players.
Server Tags
Masonites Official - TEST tags: what do they indicate?
The game's server browser reads these tags from Masonites Official - TEST: gmrust (Game mode): Survival as standard in Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Masonites Official - TEST appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Masonites Official - TEST are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
Masonites Official - TEST Rust version: which one?
On Windows, Masonites Official - TEST runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Masonites Official - TEST smooth?
Over 48 hours, it averaged 101 server fps; the lowest was 59. It held up to 225,766 entities: everything from buildings to deployables in the world. The maximum memory used was 4,612 MB. What players experience as lag is low fps combined with a rising entity count.
Masonites Official - TEST uptime and reliability: what are they?
At the moment, Masonites Official - TEST is up. According to its reported uptime, the last restart was about 29 hours ago. Uptime of 100% across 1 full day: 24 hours up out of 24. It was first seen by BestRustServers.xyz on 15 October 2026.
Masonites Official - TEST location: where is it?
There is no region published by Masonites Official - TEST. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.179.189.250:28015 is its address.
Rules and Settings
Masonites Official - TEST map: which one is it?
On Masonites Official - TEST, the map is procedural, size 5,000 with seed 795866912, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Masonites Official - TEST?
No gather rate appears in the name of Masonites Official - TEST. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Schedule
When does Masonites Official - TEST wipe?
An estimate from the force wipe gives Masonites Official - TEST's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 15 days 9 hours. Its tags give a wipe schedule of one month.
Connect
Masonites Official - TEST joining: how is it done?
Enter client.connect 66.179.189.250:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://masonites.net.
Server tags
Published as mp60,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp60- Max players Slots: 60.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.